Last week, Dan Meyer shared the Desmos guidelines for building great digital math activities.
Not surprisingly, these guidelines have plenty to offer by way of designing a wide variety of effective digital learning content. They also align nicely with the design principles we promote through our work with Learning Environment Modeling (LEM).
With that context, I thought it would be helpful to adapt the Desmos guidelines to address the broader design requirements for general digital learning content. Here are six suggestions to guide your work:
Tags: Learning Design Solutions