3 Gamification Examples That Make Corporate eLearning Fun

How To Make Corporate eLearning Fun: 3 Gamification Examples 

Bob Marsh, CEO of LevelEleven explained it neatly: “Everybody raise your hand. Now raise it a little higher. Take that same idea and wrap it around a sales behavior, service behavior, whatever it may be, and that’s the idea [of gamification] right there.” Essentially the objective is to bring game like thinking and behavior into the learning of traditional corporate roles and tasks. Why? Well to make the course more engaging and more fun. It obviously works – a TalentLMS survey found that 79% participants believed they would be more productive and motivated if presented with more game-like learning environments. That belief translates into better outcomes too – a UC Denver study had learners scoring 14% higher after undergoing gamified eLearning courses.

Read the full story by

Tags:

RELATED READS
7 Tips To Turn Your eLearning Audience Into Lifelong Online Learners ED’s Top Tech Director Steps Down

From our Network

10 Attributes Of A Partner To Outsource Online Training (Custom eLearning Development)

How To Use Social Learning And Epic Meaning To Succeed With Gamification

Free eBook: Complete Guide To MicroLearning And Learning Reinforcement

Global eLearning: Rising To The Challenge Of Nation Building - Part II

6 Benefits Of Using Interactive Videos In Corporate Training