4 Trends That Will Recharge Higher Ed IT in 2016

By Dian Schaffhauser, Campus Technology

These ideas and technologies are jolting the education segment from the outside in. Heavy adoption of virtual reality (VR) and augmented reality (AR) are at the top of many prediction lists. “2016 is the year these puppies will actually roll out to the general public,” declared Yahoo Finance reporter Andy Serwer. The Consumer Electronics Show (CES) featured some four dozen exhibitors serving this segment in two separate marketplaces, “gaming and virtual reality” and “augmented reality.” The Consumer Technology Association, which runs that event, expects sales of headsets to reach 1.2 million units this year.

https://campustechnology.com/articles/2016/01/14/4-trends-that-will-recharge-higher-ed-it-in-2016.aspx

Read the full story by

Tags:

RELATED READS
10 higher ed blogs worth the quick read in 2016 ‘Academic crowdsourcing’ allows lecturers to share ideas

From our Network

8 Tips To Create A Corporate eLearning Culture

Lack Of eLearning Materials In Secondary Schools

4 Ways To Win Millennials’ Loyalty

Adobe And eLearning: Why It’s Your Best Bet!

8 Best Practices For eLearning Cloud Authoring