Top 200 Tools for Learning 2016: Overview — from c4lpt.co.uk by Jane Hart Also see Jane’s: TOP 100 TOOLS FOR PERSONAL & PROFESSIONAL LEARNING (for formal/informal learning and personal productivity) TOP 100 TOOLS FOR WORKPLACE LEARNING (for training, e-learning, performance support and social collaboration TOP 100 TOOLS FOR EDUCATION (for use in primary and secondary (K12) schools, […]
Tags: adjunct faculty • adult learning • animation • Blended Learning • CMS/LMS • Collaboration • colleges • communications • communities of practice • community colleges • Content development • corporate / business world • corporate universities / corporate training • creativity • Design • digital audio • digital learning • digital storytelling • digital video • distance education • e-publishing related items (EPUB and more) • education • education technology • educational games / serious games • elearning • engagement / engaging students • flipping -- inverted learning • global / globalization • Google • graphics • hybrid learning • Instructional Design • Interaction Design • interactivity • K-12 related • learning • learning ecosystem • microlearning • Mobile Learning • Mobile technologies • multimedia • productivity / tips and tricks • smart classrooms • social learning / networks • Social Media • student-related • teachers • Teaching & Learning • Technologies for your home • tools • training / L&D • UK • Universal Design for Learning (UDL) • universities • User experience • UX • vendors • workplace