Digital Bodies - Immersive Learning

Digital Bodies covers developments in Virtual Reality, Wearables and their impact on Media and Education. Wearable devices and immersive experiences through VR are the next revolution in technology, an era that will transform how we communicate, learn, understand the world and ourselves. Wearables will become an extension of our natural and creative selves as we venture into new frontiers of storytelling, entertainment, learning and professional development. Join us as we explore how the human becomes digital and the digital becomes human. This year we were honored to be listed in the Top Ten of EdTech's list of 50 Must Read Higher Ed Blogs.

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Posts by Digital Bodies - Immersive Learning

Intel VR Headset to be Released This Year

Digital Bodies: The announcement of an Intel VR headset is great news. Project Alloy has been on our radar since the initial demo and Matrix-like […]

Lowe’s VR and AR Initiatives Take a Major Step Forward

Digital Bodies: We noted previously that Lowe’s VR and AR initiatives were more than just minor retail experiments. The home improvement company has major plans […]

Favorite Spots at SXSW 2017 for VR, AR and AI Experiences

Digital Bodies: The SXSW 2017 conference-festival taking place in Austin is like no other. It starts with a conference on education and goes through interactive, […]

Augmented Reality with Meta Glasses at SXSW

Digital Bodies: Market predictions have been suggesting the rise of Augmented Reality in the next 5-10 years. With AR, our world will be enveloped in […]

New AR Apps Revealing the Future of Retail and Education

Digital Bodies: New AR apps have been in the news recently with the announcement of an augmented reality app by Shazam. And Blippar just won […]

SeaWorld’s VR Project and the Growth of Informal Learning Experiences

Digital Bodies: SeaWorld has had a rough couple of years. With negative press and falling attendance triggered by the 2013 documentary Blackfish, it’s time to reinvent […]

NMC Horizon Report for Higher Education and The Future of Learning

Digital Bodies: In February, I delivered a spotlight talk at the EDUCAUSE Learning Initiative (ELI) Annual Meeting. Sponsored jointly with the New Media Consortium (NMC), […]

Must See VR Films and Experiences Coming to Tribeca Film Festival

Digital Bodies: Tribeca Film Festival announced their lineup and we’re looking forward to the 29 VR films and experiences. Last year’s festival saw the debut […]

Father John Misty Questions Virtual Reality on SNL

Digital Bodies: Once you see the topic of Virtual Reality on SNL, you know the technology is getting into the public’s consciousness. Saturday Night Live […]

Google Cardboard: Over Ten Million Cardboard VR Headsets Shipped

Digital Bodies: Looking at Google Cardboard VR, it’s hard to imagine that a piece of cardboard would help kick off the VR revolution but it did. […]

Experiencing the Ancient World in Virtual Reality

Digital Bodies: With all the developemnts in VR, it’s time for us to experience the ancient world in Virtual Reality. The new Lithodomos VR App will turn […]

Samsung’s New VR and AR Projects: C-Lab Tackles Everyday Life

Digital Bodies: Samsung’s in-house tech initiative, C-Lab, has announced new VR and AR products for everyday life. Last year, Samsung offered a strap that turned […]

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