Digital Bodies - Immersive Learning

Digital Bodies covers developments in Virtual Reality, Wearables and their impact on Media and Education. Wearable devices and immersive experiences through VR are the next revolution in technology, an era that will transform how we communicate, learn, understand the world and ourselves. Wearables will become an extension of our natural and creative selves as we venture into new frontiers of storytelling, entertainment, learning and professional development. Join us as we explore how the human becomes digital and the digital becomes human. This year we were honored to be listed in the Top Ten of EdTech's list of 50 Must Read Higher Ed Blogs.

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Posts by Digital Bodies - Immersive Learning

The Twitter Debacle is a Lesson for the Metaverse

Digital Bodies Today’s chaos at Twitter is a lesson for those enthused by the vision of a privately owned and corporate funded Metaverse. As you […]

Meta’s Next-Gen Avatars Were Faked for Connect 2022

Digital Bodies Meta was busy burnishing its image problems last week at Connect 2022 event by introducing a state-of-the-art XR headset and new features for […]

The New Meta Quest Pro – is it a Bridge or an Obstacle to the Metaverse?

Digital Bodies There was a time when VR headsets were getting less expensive and everyone dreamed of a broad consumer XR market with VR becoming […]

Only $379, But Nreal AR Glasses Don’t Offer Enough Features

Digital Bodies If you need a pair of AR glasses and can’t wait for Apple, Google, and others to get to the market, take a […]

Meta Continues to Buy its Way to the Metaverse with Lofelt Acquisition

Digital Bodies With four new headsets coming in the next two years, Meta Platforms is determined to stake its claim to the Metaverse – if […]

Latest News on Bomb Attack at Northeastern University’s VR Lab

Digital Bodies Police continue investigating Tuesday’s disturbing incident at Northeastern University’s VR lab, where a package exploded and injured a staff member. This story is […]

Horizon Workrooms – Is VR Collaboration Ready for Primetime?

Digital Bodies Horizon Workrooms is critical to Meta’s transition to a company focusing on virtual environments and the coming Metaverse. But Workrooms has yet to […]

Zuckerberg’s Rough Year: Pale Avatars, Empty Virtual Worlds, and Daily Gut Punches

Digital Bodies For Meta Platform’s CEO, Mark Zuckerberg, the past few weeks – and frankly, all of 2022 – are ones he would like us […]

Support our SXSW 2023 Proposals!

Digital Bodies We’d love to have your support for our SXSW 2023 proposals. This year, the Digital Bodies team submitted two proposals for SXSWedu and […]

SIGGRAPH 2022: The Latest Tech and Metaverse Developments

Digital Bodies It was welcome news to see the SIGGRAPH 2022 conference return to an in-person and online event this year. With its mix of […]

Meta’s “First Hand” Demo: A Future of Controller-free XR Experiences

Digital Bodies For consumer VR headsets, Meta has been a leader in hand-tracking, and its newly released “First Hand” demo is an effort to push […]

Meta Quest Price Increase of 30% as Financial Woes Continue

Digital Bodies We hope you bought a Quest headset recently since if you didn’t, you will find yourself paying significantly more. Meta announced Quest price […]

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