Light Touch Learning

Quirky comments from Scotland on instructional design, and the odd bit of satire.

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Posts by Light Touch Learning

Elearning scenario examples: Choose a Different Ending (Knife Crime)

This week’s elearning scenario example is Choose a Different Ending (Knife Crime), which  was one of the first interactive videos on YouTube. The idea of […]

Learning needs? What matters now!

One of the learning writers whose ideas resonate with me is Nick Shackleton-Jones. His ideas on organisational learning are centred on what people care about […]

Elearning scenario examples: Connect With Haji Kamal

Haji Kamal is probably one of the most famous elearning scenario examples in the public domain. When designers talk about scenarios this seems to be […]

Elearning scenario examples: The Broken Co-Worker

The Broken CoWorker is rightly celebrated among instructional designers for its innovative blend of comic strip, video and scenario methodology, delivering a lesson with flair […]

Want to practise Action Mapping?

Howie Pearson (LearningRapid) and I  have designed a day to give you a chance to practice Action Mapping. Is it for you? You design training courses […]

How to make your elearning scenarios more believable with Angels and Devils

That’s my unbiased recommendation. (Mwa ha ha ha ha ha haaa!) You’ve created an elearning scenario. You have a good choice and two not-so-good choices. […]

Elearning in Scotland

Looking for elearning companies in Scotland but not finding what you need? … and where do you source your compliance modules, Elspeth? Perhaps you could […]

Branching scenario design out loud #8: into Storyline

This is the final part of Branching Scenario Design Out Loud. Having run through the prototype in Quandary as much as we could (I didn’t […]

Branching scenario design out loud #7: prototyping in Twine (part 3)

In the last post I showed myself creating a prototype of a scenario in Twine. Part of the Twine overview for this scenario   Shot […]

When to branch and when to use a mini-scenario

The two most-used structures for elearning scenarios are the mini-scenario, where each ‘wrong’ choice shows the consequences of the choice, then returns you to the […]

Branching scenario design out loud #6: prototyping in Twine (part 2)

In the first pass through creating a prototype in Twine we created screens for all the ‘good’ decisions, showing the best path through the scenario. […]

Branching scenario design out loud #5: prototyping in Twine

Having gone through the stages of specifying the characters and the decisions we want them to make, we reach the stage of creating a first […]