Gamification

Beyond Gamification – Emerging Learning and Development Models: Part One

Microlearning with Intrinsic Reward Matrices: The Integration of Real Time Analytics, Just-in-Time Learning and High Intrinsic Motivation In this next series of 10 blog posts […]

Share Your Education Technology Tips and Insights

Following an exceptional year of Cesim's 20th anniversary celebration, we have arrived at 2017 — the 100th year since Finland became independent. As an education […]

Gamification Design for Training and Talent Development

How will you use gamification in your employee engagement and talent development programs in 2017? Designing gamification for learning and talent development programs is FUN […]

Adding your logo to the games for personalization

Events are about personal touch- so making the game look more tailor-made for the client is easy in Loquiz. First of all there is settings page […]

Event professional news – Linkfeast 44

Like in 2016, we continue going through best resources for eventprof news and deliver the top 3 regularly. This week is about events for eventprofs […]

On Gamification and Terminology

Toward the End of Gamification and the Birth of Positive Psychology Systems In my last post I argued that gamification, as we knew it, is […]

6 Top-Notch Sessions at ATD TechKnowledge 2017

We’re speaking and exhibiting at our fourth straight ATD TechKnowledge conference in Las Vegas, Nevada this week. Attendees are in for a treat, as ATD always hosts […]

Coloured pins and radiuses – team building city quest game ideas

In this blogpost you will find 2 game ideas that utilize colored pins for the game mechanics. The custom pins can be used in a […]

Loquiz held second gamification workshop-conference for event professionals

From 9-10th of January was held the second  gamification conference for event professionals.  Representatives of companies from Netherlands, Denmark, Sweden, Iceland, Canada, Greece and Spain gathered […]

Motivation: Part Two

Gamification of Management An Invitation to Heiho (Tactics) The Japanese term “Heiho” means a couple of different things, depending upon its context of use. It […]

Game Based Learning and Onboarding

With the rising importance of gamification and game based learning in Learning and Development departments of companies around the world, new applications for game based […]

Business Simulation Equips Telekom Austria Young Potentials for Future Challenges

Telekom Austria Group, the leading communications provider in Central and Eastern Europe, today takes care for more than 24 million customers across its 8 markets […]

LOAD MORE