Immersive Learning, VR, AR, MR

These past few days, I’ve delayed writing this post. Not because I didn’t think it would be relevant. Hardly.  Rather, because what I believe will be the impact of immersive learning in the training, L&D industry.

Writing something of such magnitude should be handled with the utmost care.  I’m not saying this lightly nor as hyperbole.

I feel that strongly.

I’ve talked about changing e-learning to represent digital learning of all forms. I realize that was an error. Why?  Because sliding such an impactful form of learning under one all umbrella doesn’t identify this form of learning to its true potential.

Thus, I see the forms of learning as two separate parts

a. E-Learning aka Online learning.  If it is online, it is e-learning.  At some point, immersive will cross into online, but I still see it as a separate part.  After all, if you play games on the Xbox One, for example, do you call them a video game or a video game that is online (if doing multiplayer)?

Read the full story by

Tags:

RELATED READS
Use Zapier and Thinkific to Grow Faster Using the Tools You Want 8 Tips To Save Time On Your Next eLearning Project
We are updating our Privacy Policy, so please make sure you take a minute to review it. As of May 25, 2018 your continued use of our services will be subject to this new Privacy Policy.
Review Privacy Policy OK