COMPILATION OF 45 GAME-BASED LEARNING JOURNALS: PART 2

The post COMPILATION OF 45 GAME-BASED LEARNING JOURNALS: PART 2 appeared first on Learnnovators.

CES 2017: Key trends [Laughlin; J. Walter Thompson Intelligence]

CES 2017: Key trends — from jwtintelligence.com by Sheperd Laughlin   Excerpt: Fifty years since the inception of CES, “consumer electronics” doesn’t begin to describe […]

Augmented Reality – A New Dawn of Possibilities in Online Training / eLearning

The concept of augmenting the real world by virtual data has started in late 1970s. In 1990, Augmented Reality (AR) was coined by Tom Caudell. […]

ODG Smart Glasses – Augmented Reality for the Masses?

Digital Bodies: The ODG Smart Glasses are one of the first Augmented Reality product announcements from CES 2017. Billed as “glasses for the masses” by […]

The VR/AR Association launches theDirectory, a database with 1,000+ VR/AR companies

The VR/AR Association launches theDirectory, a database with 1,000+ VR/AR companies — from vrscout.com Excerpt: In time for CES 2017, the VR/AR Association (VRARA) has launched theDirectory, […]

DC: If viewers of a live basketball game can choose from multiple points of view, why can’t remote learners do this as well? This posting includes 7 resources re: VR/AR/MR.

CES 2017: Intel’s VR visions — from jwtintelligence.com by Shepherd Laughlin The company showed off advances in volumetric capture, VR live streaming, and “merged reality.” […]

Mixed reality use cases: Sports, music, TV, art, fashion, business, education, medicine, interior design, retail, construction, real estate, + other areas

Mixed reality is coming in 2017! Here’s what you need to know — from linkedin.com by Keith Curtin Excerpts: A hybrid of both AR & […]

Six trends that will make business more intelligent in 2017 [Fallmann]; + 6 other items involving AI

Six trends that will make business more intelligent in 2017 — from itproportal.com by Daniel Fallmann The business world is in the midst of a […]

Looking Back on our Virtual Reality Predictions from 2016

Digital Bodies: Back in January, we offered our virtual reality predictions for 2016. Now that the year’s up, it’s worth checking the clarity of our […]

“Virtual reality is actually here” [Perkins] + 8 other items involving AR, VR, & MR

Virtual reality is actually here — from computerworld.in by Bart Perkins Excerpts: In parallel with gaming, VR is expanding into many other areas, including these: […]

Here’s how I could have really used a mobile app that combined deep learning, AI, and augmented reality! [Christian]

From DSC: Recently, my neighbor graciously gave us his old Honda snowblower, as he was getting a new one. He wondered if we had a […]

Top Tech Toys for the Holidays – VR, AR and AI

Digital Bodies: Here’s DigitalBodies’ three picks for the top tech toys this year. We love to play with tech and our criteria for this year’s […]

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