Multimedia can sound like a great thing on paper but how does it stack up in real life? With all the buzz around audio, media, […]
Just 5 percent of U.S. teachers say they are currently using augmented- or virtual-reality technologies in their classrooms, according to Project Tomorrow.
There’s nothing quite as heartbreaking as assuming that your course is ready for launch, only to find out that errors and bugs are standing between […]
Results from an unscientific survey by the Electronic Frontier Foundation suggest parents and students are worried about surveillance in schools.
In this day and age, people have what seems like infinite ways of communicating with each other but not all communication are created equal. For […]
From DSC: The recent pieces below made me once again reflect on the massive changes that are quickly approaching — and in some cases are […]
109 ways companies are using virtual & augmented reality right now — from metavrse.com by Alan Smithson Excerpt: By 2035, Citi Financial Estimates the vCommerce […]
Voiceovers are a lot like design: you only really notice it when it’s bad. That’s because a good voiceover is so seamless that it becomes […]
A RAND Corporation report on how to mitigate bias in public-policy tools driven by artificial intelligence has implications for K-12 schools.
From DSC: The use of virtual reality in industries such as architecture, construction, and real estate is growing. Below are some articles that speak to […]
Retailers cut tens of thousands of jobs. Again. — from money.cnn.com by Paul R. La Monica The dramatic reshaping of the American retail industry has, […]
Companies are moving toward an agile workforce more than ever before, and the need for on-demand resources is on the rise. I find myself in […]