Next-Generation eLearning: Learning Quests Combine Original Content, Story, Curation, and Gamification by Fiona Quigley

Most eLearning design is still stuck in the 1990s. Can’t we easily replicate the type of online or app experience that most of us now […]

Strong Infographics Start with Design by Pamela S. Hogle

Dual goals of providing visually appealing, engaging eLearning and moving more eLearning to mobile devices seem to conflict. But, with careful design, eLearning designers can […]

New eBook: 157 Tips on Improving eLearning Design by Kat Gore

Instructional designers today face the challenge of designing an experience, not just a training program. Designing these experiences requires an abundance of specialized knowledge and […]

Design Can Enhance eLearning Comprehension by Pamela S. Hogle

Research indicates that reading comprehension suffers when learners move to screens from paper, but well-designed eLearning—that uses the strengths of digital media—can overcome both technical […]

Nuts and Bolts: The Learner Experience by Jane Bozarth

Happy New Year! Jane leads the year off with her review of topics from 2016.

“The Making of…”: Real Drama, Special Effects, and Interaction in eLearning Video by Fiona Quigley and David Cameron

The rise of high-quality video in eLearning projects over the last few years has been phenomenal. While it is true that many eLearning programs now […]

Marc My Words: A Holiday Song for December (with Slightly Sarcastic Commentary) by Marc Rosenberg

If it’s December, you know you’re going to be hearing this song, and you know you won’t remember all the words. Here’s a memory aid […]

Learning Leaders: Allison Rossett on Designing Engaging eLearning by Pamela S. Hogle

Accessibility, mobile availability, and engaging design are not oppositional, according to Guild Master Allison Rossett. It’s important to create personalized eLearning that fits learners’ circumstances.

Why Your Learners' Agility Is More Important Than Your Own by Noel Wurst

The agile manifesto, compiled more than 15 years ago, is hardly out of date today in its principles or core tenets. But there is another […]

Gamification, Social Collaboration, xAPI Technologies, and Sales-Training Success by Nick Washburn

Gamification has become a very effective strategy and is now more than just a catchphrase. However, the word itself doesn’t mean much without any implementation […]

Buzzword Decoder: User-Centered Design and Universal Design by Pamela S. Hogle

Designing eLearning with the user in mind creates a better overall learner experience. You can accomplish this through user testing or by taking a universal […]

Metafocus: Overview of Virtual Reality and Mixed Reality in eLearning by Matt Sparks

Welcome to Metafocus, the newest monthly column at Learning Solutions Magazine: a column dedicated to virtual reality (VR), augmented reality (AR), mixed/modified/merged reality (MR), games, […]

LOAD MORE