Don't Break the Spell: Creating Presence in Virtual Reality by Matt Sparks

Virtual reality relies on the creation of presence. Here are details and resources to help you with the difficult business of illusion.

In Real Life: Content Is Holding L&D Back by JD Dillon

Is your training content not in demand? Is it outdated? If your content is holding back your L&D transformation, here are six steps you can […]

Four Essentials for Effective Learning Using Virtual Reality by Karl Kapp

Effective use of virtual reality for learning is about more than the technology; it’s about the careful application of the theories and research behind the […]

Buzzword Decoder: “Presence” in Virtual Reality by Pamela S. Hogle

Virtual reality experiences rely on a quality called “presence” to work: The participants must believe that they actually are immersed in and moving through the […]

Mixed Reality Coming At You by Dov Jacobson

Mixed reality is more than one thing, a broad technology spectrum that we are now beginning to explore. What are its uses for learning? Here […]

Research Spotlight: Is Instructional Design a Dying Art? by Sharon Vipond

Instructional design has seen huge changes in the last 10 years. There is constant confusion about the end of the discipline and the profession. Is […]

The Future of Gamification by Susan Jacobs

What does the future portend for gamification? Four respected thought leaders in the field weigh in on where they believe gamification is headed.

It IS Possible to Create Engaging Compliance Training—Here's How by Pamela S. Hogle

Need to create compliance training that learners will love? Follow these tips from an award-winning designer-developer team.

Put Learning in the Employee's Hands by Seniye Groff

Imagine a world where your employees know exactly what they are good at, what they need to work on, and what tools to explore on […]

Mager's Criterion-Referenced Instruction Approach Ideal for Self-Paced eLearning by Pamela S. Hogle

Ideas about instructional design pioneered by Robert Mager in the 1960s still influence design today. Mager is best known for criterion-referenced instructional design.

Articulate 360 Adds New Features at a Rapid Pace by News Editor

Articulate 360, which launched in November 2016, includes award-winning authoring apps like Storyline 360 and Rise; over 1.5 million course assets; an easy-to-use course review […]

In Real Life: Everyone Has an Opinion on Learning by JD Dillon

Everyone has an opinion on learning—from how it works best for them to what their organization needs. L&D must navigate and influence these opinions to […]