Practical takeaways from using game elements to support workplace learning.
Creating effective eLearning is really challenging. How do you fit in all the content you need without massively impacting running time? How do you make […]
Designers and firms have embraced gamification and are committed to getting it right and driving a positive change. The eLearning Guild’s new free eBook, Getting […]
The cognitive load of eLearning comprises many elements, some of which are controlled by instructional designers. Use these approaches to reduce cognitive load.
The rise of scenario-based training and gamification in eLearning demands creative writing skills that were not necessary in years past. However, developing simple scenarios with […]
This case study describes how a cross-functional team at PwC, a global professional services network, used interactive video to support a learning and marketing program […]
L&D is seeking to evolve its strategies and tactics to provide value in the modern workplace, but are the people we support throughout our organizations […]
Learning content—and the time and effort that goes into it—is often poorly leveraged. But dominKnow Learning Systems is proving that it doesn’t have to be […]
Since the beginning, broadcasters have been coming up with techniques to engage us, stimulate us, and keep us focused on the tube. Many of these […]
The ADDIE model (Analysis, Design, Development, Implementation, Evaluation) has been with us for decades, and, for better or worse, it’s firmly embedded in instructional design […]
iSpring Solutions has launched iSpring Suite 8.7, a fully stocked eLearning authoring toolkit that also introduces two completely new tools. The iSpring Content Library includes […]
There’s no single “correct” approach to designing learning experiences, but using a design model can provide scaffolding. Robert Gagné’s nine events of instruction are a […]