STEM Project: When Minecraft Meets Google Streetview.

Google Street View is amazing. It allows you to walk the streets of the world and view amazing artefacts and monuments. Minecraft is a tool that […]

Three essential components of participatory e-learning

Participatory means providing the opportunity for people to be involved in deciding how something is done. The term is mostly used in politics and training/education […]

How do I know what e-learning approach is right for what topic?

You might have set up a webinar program because … well, everyone else in your sector is doing their training that way. And because the […]

Maker-First Steps in Electronics-Light guided rotating and moving plastic container

. . Light guided rotating and moving plastic container In previous Maker tutorials WE were using LEDs and vibration motors, WE will continue with it […]

Is it cross-curricular?

Image: http://www.idiagram.com/ideas/knowledge_integration.html I was in a PD the other day, and we were asked to provide examples of units that were cross-curricular. A couple of teachers […]

Appsmash: Google cardboard +Tinkercad+Sketchfab

I am going to be totally honest here. When I first heard about Google Cardboard I figured that this was not for me. What could […]

StunConference - A Student Led Unconference

If you are an educator you have probably have heard of un-conferences. Maybe you have even attended a couple. You might have even toyed with […]

The End is Nigh

The end of the school year is upon us. Students are dreaming about that long summer vacation. Behaviour issues are on the rise. You are […]

PBL - Project Management Made Easier with Trello

A while back I posted some ideas on how to keep the students on track during a PBL run (PBL - Avoiding the pitfalls of […]

PBL Toolkit

What do you do when your administrator asks you to show your colleagues how to develop and run PBL projects? Once the meltdown is over, […]

Student AppSmash - A PBL success story

https://goo.gl/Gni2Bl Many of you may have experienced that gut wrenching moment where, before the students have even begun to understand what the PBL experience they […]

Simulations and the Gamified Classroom

The use of simulations in the classroom is a long-standing tradition. How else could we provide students with high end experiential learning, when our students […]

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