5 Discoveries About Self-Paced Learning

 

When we think of self-paced training content, eLearning modules often come to mind. Even with the development of “choose-your-own-adventure” content and the inclusion of bells-and-whistles, eLearning can fail to resonate with modern learners.

This narrow view of self-paced learning hinders our creativity and limits the success of our learners. What if, instead, we elevated self-paced content to better bolster our blended training? We took that idea and ran with it to create our Exploring Gamification and Game-Based Learning campaign. Throughout our process, we made five surprising discoveries.

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