So I was going to pull out another video blog, but I’ve had some downtime this weekend where recording just wasn’t possible but writing was.
I’ve been playing a lot of Super Mario Maker since its release on September 11th, not only has it been a brilliant game but it has provided me with a stupid amount of ideas for E-Learning.
There’s a review I read of Super Mario Maker that said the following –
“Making levels in Super Mario Maker – the Wii U’s powerful creative suite is easy. Making good levels, however, is much more difficult.”
Nothing truer can be said about E-Learning.
In this post I’d like to look at 7 things I’ve learnt from trying to create good levels in Super Mario Maker and how these points could improve your E-Learning. I’m actually going to list how to create good levels in Mario Maker and how the points crossover to E-Learning. This is in an attempt to show how my mind is working and how I make the links from video games to learning.
Tags: e-learning • E-Learning Tips • education • Educational Games • elearning • Game Design • Game Theory • Gamficiation Training • gamification • Gamification online • Gamification Theory • Gamification Tips • Gamified • Gamified E-Learning • Gaming • Instructional Design • Instructional Design Theories • Online Learning • Super Mario Maker • Training Design