A broader view of Augmented Reality

I was answering some questions about a previous post of mine on AR, and realized I have made some unnecessary limitations in my own thinking. And I may not be the only one!  So I thought I’d share my thoughts on a broader view of augmented reality.

Now, most people tend to think of Augmented Reality as visual augmentation of a scene. This typically done with a camera that registers what you’re seeing, and then adds information to the visual field.  The approach is usually either a projector on glasses (e.g. Google Glass) or by putting it on your screen (Apple’s ARKit).  But what occurred to me is that there’re more ways to augment the world with useful information.

One of the limitations of visual systems is their ‘directionality’; you have to be pointed in a particular direction to notice something.  Movement in the periphery of your vision may draw your attention elsewhere, but otherwise you’re pretty limited.  Yes, we have blindspots.

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