When hearing the term “Gamification”, you might think of something related to games. That’s somehow right but not enough. So, what Gamification is and what are its benefits in non-game industry, especially in eLearning? Let’s find out in this article.
What is Gamification?Gamification is the implementation of game elements in non-game contexts to boost participants’ excitement and engagement.
History of Gamification
Tags: #gamification • ActivePresenter 7 • elearning • eLearning Trends • gamification in eLearning