AR And VR – A Learner’s Journey From Information To Experience

To meet the needs of Gen-Z learners, it’s time to move away from rote learning concepts and practice a more interactive and participatory learning method that uses immersive techniques. Some forms of Interactive Learning Content like Augmented Reality and Virtual Reality allow students and teachers to expand the physical world. While AR mixes the real and digital worlds, it’s a simple overlay of computer generated information, images and 3d content into a seamless visual experience, VR is a perception of being physically present in a non-physical world. It is done by surrounding the learner with an environment, sound and other stimuli that provide a complete environment of imagination and interaction to increase engagement.

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