Are Usability and Motivation Interrelated in eLearning?

Working in the eLearning Industry? Then those terms need no explanation. Usability and Motivation are inevitably the components that make great eLearning. But, as with many terms the definitions often need clarity and in this case the range of overlap or inter-relationship needs exploration.

To answer the question, let’s start from the basics.

What is Usability?

According to Wikipedia, “Usability is the ease of use and learnability of a human-made object such as a tool or device. In software engineering, usability is the degree to which a software can be used by specified consumers to achieve quantified objectives with effectiveness, efficiency, and satisfaction in a quantified context of use. ISO defines usability as the extent to which a product can be used by specified users to achieve specified goals with effectiveness, efficiency, and satisfaction in a specified context of use. The word “usability” also refers to methods for improving ease-of-use during the design process.”

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