Digital Bodies - Immersive Learning

Digital Bodies covers developments in Virtual Reality, Wearables and their impact on Media and Education. Wearable devices and immersive experiences through VR are the next revolution in technology, an era that will transform how we communicate, learn, understand the world and ourselves. Wearables will become an extension of our natural and creative selves as we venture into new frontiers of storytelling, entertainment, learning and professional development. Join us as we explore how the human becomes digital and the digital becomes human. This year we were honored to be listed in the Top Ten of EdTech's list of 50 Must Read Higher Ed Blogs.

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Posts by Digital Bodies - Immersive Learning

ReplayAR – Location-Based Augmented Reality

ReplayAR is another example of how immersive tech could transform the entire world into a virtual experience. The startup sees itself as “Instagram meets Pokémon […]

Plunge into Infinite VR Space with Tea for God in the Oculus Quest

Let’s face it. An infinite VR space is incredibly compelling. Especially when you live within the confines of a small 19th century New York City […]

Why Snap’s New AR Glasses are Doomed to Fail

We usually don’t rush to judgment when it comes to AR and VR developments, but let’s be real. The new Snap AR Glasses are bound […]

Apple [AR]T Project: AR in Central Park

We’ve been waiting for a good AR in Central Park project, not that we get uptown than much (or even at all) with our hectic […]

Haptic feedback: the sensation of weight in VR

Two German engineers have addressed a missing element in haptic feedback – the sensation of weight in VR. Up to now, our haptic devices have […]

Did Apple Actually Kill its AR Glasses?

If you follow augmented reality developments, you read the recent speculation over Apple’s AR Glasses. The project’s been canceled. No, it hasn’t. Or so the […]

VR in Classical Music – Michel van der Aa’s Breakthrough Project

As Joshua Barone notes in The New York Times, VR in classical music hasn’t resulted in the most exciting immersive projects. Like other disciplines, both […]

Harry Potter AR Game is no Pokémon Go

Have you tried the new Harry Potter AR game? Everyone seemed to be breathlessly waiting for the release of Harry Potter: Wizards Unite. It would […]

Innovative AR Moon Landing App from the JFK Library

Take a look at the AR moon landing app, a project from The John F. Kennedy Presidential Library in Boston. The app commemorates the upcoming […]

Visualize Code in Virtual Reality

Here’s a fascinating immersive experience that lets you visualize code in virtual reality. It’s a platform from Primitive, a startup that pitched at an HTC […]

nReal’s AR Glasses Debut at AWE

We tried out nReal’s AR Glasses at the Augmented World Expo (AWE) in Santa Clara last week and were impressed. By both AWE and nReal’s […]

Ten Years of Augmented World Expo

Augmented World Expo takes the stage again this year, marking its tenth anniversary. A lot has happened since AWE’s formative years when it was a […]

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