Building Effective Interactivity in E-Learning--- A Hybrid Model

In the last post, it was noted that the E-Learning used for training purposes in business organizations and in the education sector was tied to a Skinnerian model that in fact treated learners as passive entities that needed to be conditioned through the application of reward and punishment in order to acquire the desired responses. One point that should be made is that given the industrial economy mindset with regards to what it suggested should be the goals of education, that perhaps it was appropriate for the times. It is also interesting to note that people such as

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