Captivate 2019 moves successfully into VR

Captivate 2019 made a giant step forward allowing faculty to engage in VR projects. The interface and workflow is intuitive and easy as pie. Drop a 360 image in, drag out some hotspots for popup text, images, and audio then link a string of 360 images together and you’ve got a tour for students to explore in headsets or in their regular HTML 5 browsers.  This is a great product for VR development now.

Their implementation of interactive videos where you can grab a YouTube video add easy to jump to markers and content screen or question overlays making the videos so much more useful, dynamic and interactive.

They hit it out of the ball park with Captivate 2019.  As a college professor all I can say is a big THANKS!

The post Captivate 2019 moves successfully into VR appeared first on eLearning.

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