Dispelling the dopamine myth and powering up your E-Learning

A slightly different post this week as I look to dispel some of the myths surrounding dopamine in gamification and E-Learning approaches. I’ll also take a look at how you can take note of these facts to increase the effectiveness of your Instructional Design.

If you study gamification you’re guaranteed to see the word ‘dopamine’ thrown around several times, it’s often what a lot of gamification talk is pinned on. If you also study video games you’ll also see this phrase thrown about to the same level, however there is a substantial difference between how it’s implemented in games compared to how lazily it’s being used in learning – sorry but it’s true.

What is Dopamine

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