When I was first planning this webinar, I was going to get into the industry thinking around games, best practices, etc. About half and half discussion and practice—but honestly, having seen the great presentations we’ve had so far this week, I decided to let you watch those well-done gamification discussions on the industry and best practices, and instead focus on just the nuts and bolts. I wanted to give you practical tips and tricks for how to build out some cool interactions in Storyline 3/360—a game-focused how-to.
So today I focused on looking in the actual tool and breaking down how to make some very useful, very simple things happen in Storyline that can feed your game development.
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