elearning gamification: 3 questions to help you start playing

Gamification has been a hot topic in elearning for some time now and it’s no surprise. A survey conducted by Deloitte indicated that 80% of learners feel learning would be more productive if it were more game-orientated. Not only that, during a University of Colorado study on the impact of simulations and games in adult learners, participants:

Scored 14% higher in skill-based knowledge assessments. Achieved 11% higher in terms of factual knowledge Had 9% increase in retention rate

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