Everyday Adobe and Working out Loud

I’ve been thinking a great deal recently about the creative process.  I’ve spent a long time “learning how to use captivate” while dabbling in Photoshop, Illustrator, or Adobe XD when I had a need to try to use them, but have realized that without a clear purpose and time to play, I revert to “simpler” and more familiar tools even when I know that it would be a better overall experience to create in Captivate.

Having limited resources (time and staff primarily) to assist in the creative process has a huge impact on the product quality.  It prevents me from exploring new products, expanding my toolset, and ultimately makes for a more mediocre final outcome.  It’s “good enough” but not nearly as good as it can be.

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