In the last couple of years, the COVID-19 pandemic accelerated the adoption of digital communication. It also boosted popularity of technologies such as Augmented Reality/Virtual Reality (AR/VR) due to their ability to offer lifelike or immersive experiences. The AR and VR market is expected to reach a valuation of $114.5 billion by 2027 at a CAGR of 25.3% during the forecast period 2022-2027, according to MarketsandMarkets.
In our earlier blog post How 3D Technology Makes Learning More Effective, we talked about how the eLearning industry have evolved towards the adoption of 3D-model-based learning for greater effectiveness. In the future, we can certainly expect augmented reality and virtual reality to enhance the learning experience greatly.
Tags: From Harbinger's Thought Leadership Forum