Tags: #gamification • Amy Jo Kim • custom e learning • Digital Education • digital learning • e-learning • elearning • FBM • Fogg Behavior Model • Gabe Zichermann • Gal Rimon • Game Based Learning • Game Dynamics • game mechanics • Gamers • Gamified Learning • GBL • Hunicke • Janaki Kumar • Karl Kapp • Learnnovators • Marc LeBlanc • MDA Framework • Mihaly Csikszentmihalyi • online education • Online Learning • organizational learning • Professor B. J. Fogg • Rajat Paharia • Ravi Pratap Singh • Richard A Bartle • Robert Strohmeyer • Robert Zubeck • Scott Nicholson • Superusers • TEDxBroadway • TEDxGraz • TEDxSyracuseUniversity • Workplace Learning