Gamification – a cross-generational affair

The traditional workplace was like a friendly, somewhat dusty, familiar, gentle giant. It had very clear and unmovable hierarchies, the nine to five schedule with weekends off, the occasional office party and the oversized retirement card everyone signed though very few knew who Bill was and what department he had worked in for the better part of his life.

Then the economy went south and as if that wasn’t enough, the millennials reached employment age. When they hit the workforce, they hit it hard. They were bold, brash, and confident, with very little regard for hierarchy. HR professionals suddenly found themselves facing skyrocketing turnover rates and outrageous demands for empowerment, flexible hours and immediate feedback. So when the concept of gamifying the workplace appeared it seemed like the perfect solution to motivate and engage these dynamic digital natives.

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