Gamification In eLearning Facts Infographic

Gamification In eLearning Facts Infographic 80% of the learners say that their productivity would increase if the learning approach used in their university/ organization is more game-like 82% of the learners are in favor of multiple difficulty levels and explorable content 71% of employees are not engaged for disengaged in their work 89% of the learners show greater engagement of the LMS application has a point system 62% of the learners feel they would be motivated to learn if leaderboards were involved and they had the opportunity to compete with other colleagues 90% of the learners recall information if the applying content within a stimulation

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