How 3D Technology Makes Learning More Effective

The popularity of eLearning has been growing steadily for over two decades now, but the pandemic gave it a big fillip. eLearning adoption has drastically increased over the last couple of years due to factors such as social distancing norms, lockdowns, and travel restrictions, coupled with the need for immediate upskilling. The global eLearning market is expected to reach almost USD 400 billion by 2026, up from USD 200 billion in 2019, according to a Statista report.

Over the years, eLearning content has evolved considerably with increasing levels of interactivity. In the early 2000s, passive-based (L1) or limited participation-based (L2) content was dominant. Since then, the industry has evolved to a point where students can collaborate and have full control over their learning journey (L4). At the same time, 3D technology in education has introduced a new level of interactivity and fun – drastically enriching the learning experience.

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