How to Avoid Half Cadence Video Simulations

 

The first time I immersed myself in a video-based simulation, I felt like something was off, uneasy or just plain awkward. For those musically inclined, it was like hearing a half cadence or a sequence of incomplete notes. These half cadence simulations are a source of great frustration because simulations are meant to bring the learner as close to the behavior or skill as possible. However, when you fail to use this principle as your guide, you risk impeding the flow of realistic dialogue and creating an assessment rather than a simulation. And, an assessment, while effective, lacks the learner engagement necessary to achieve comprehension and retention.

To help instructional designers avoid “half cadence” simulations, I’ve created a job aid based on my past design failures:

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