HTML5 vs SWF: how do I create a project that will work on all devices with limited LMS

I am a novice Captivate user, looking to create a learning path for my students without access to a LMS (my school district only allows us to use Google Classrooms). I am ready to pay out of pocket for a Captivate license, but I have some concerns.

1. will I be able to share my project easily?

2. what will happen to my project when students try to follow on a device that does not support SWF? will it completely screw up the learning path?

The post HTML5 vs SWF: how do I create a project that will work on all devices with limited LMS appeared first on eLearning.

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