The learning and development (L&D) world seems to be confused by, if not outright afraid of, millennials.
Curious about the ruckus, I did some research. And admittedly, as a millennial, I was curious to see what there was to see. What I discovered surprised me. The rush to understand millennials isn’t really about millennials. They’re the catalyst, but they’re not the source.
I ran across the same general sentiment over and over. The recommendations for making training and workplaces appeal to millennials actually apply to everyone. The same pattern appears when you read about gamification, the basic principles apply to “non-gamers” too. Complaints about short attention spans and disengagement can be found in any organization that’s struggling to connect with their learners.
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