In Resonant Games, Four MIT Designers Explore What Makes Serious Games Work

Ever since Tetris was recognized as a powerful educational tool back in the 1980s, educational researchers and game designers have been exploring the potential of serious games. But understanding what makes a game both educational and engaging is easier said than done. This is precisely the challenge explored in Resonant Games: Design Principles for Learning Games […]

The post In Resonant Games, Four MIT Designers Explore What Makes Serious Games Work appeared first on eLearningInside News.

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