We met Olivier Palmieri, Director of XR Workshop & Game Director at Ubisoft Montreal, to discuss Virtual Reality (VR) and Augmented Reality (AR), including their latest developments and their current and future applications as learning tools. Here is the second interview of the series. Olivier has been in the video game industry for over 20 years. He has worked on various projects including the Rayman series, Ghost Recon, Assassin’s Creed and Far Cry. He is the creator of Ubisoft’s first virtual reality game, Eagle Flight, which won a D.I.C.E. 2017 for its technical realization in immersive reality. There is a wind of renewal blowing through the virtual reality industry: we see the number of headsets multiplying and technology giants trying to conquer the general public. But where is the VR in terms of comfort? We hear a lot about the “cyber-discomfort,” including nausea, which this technology causes in some people…
Tags: Articles • Catherine Meilleur