[INTERVIEW] Discussing comfort and performance in virtual reality with a Ubisoft expert

We met Olivier Palmieri, Director of XR Workshop & Game Director at Ubisoft Montreal, to discuss Virtual Reality (VR) and Augmented Reality (AR), including their latest developments and their current and future applications as learning tools. Here is the second interview of the series. Olivier has been in the video game industry for over 20 years. He has worked on various projects including the Rayman series, Ghost Recon, Assassin’s Creed and Far Cry. He is the creator of Ubisoft’s first virtual reality game, Eagle Flight, which won a D.I.C.E. 2017 for its technical realization in immersive reality. There is a wind of renewal blowing through the virtual reality industry: we see the number of headsets multiplying and technology giants trying to conquer the general public. But where is the VR in terms of comfort? We hear a lot about the “cyber-discomfort,” including nausea, which this technology causes in some people…

Read the full story by

Tags:

RELATED READS
Harness the Power of Informal Workplace Learning to Enhance Training How Restaurants & Hotels Can Prevent Sexual Harassment
We are updating our Privacy Policy, so please make sure you take a minute to review it. As of May 25, 2018 your continued use of our services will be subject to this new Privacy Policy.
Review Privacy Policy OK