Interview with Clark Quinn

How would you describe your role in «Quinnovation»? How has it been evolved from the beginning until today?

Quinnovation is the vehicle I use for consulting. I became a consultant in 2001, and it went from a euphemism for unemployed to a way of life in 2002. I (re)branded as Quinnovation with the launch of my first book, Engaging Learning: Designing eLearning Simulation Games. The role has changed largely as the ways in which I consult have changed, from designing solutions to assisting organizations to put together strategies that help them transition to ways of working that are more aligned with how we think, work, and learn.

Would you describe yourself as a «guru» of innovating Learning Technology and Development?

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