Hello there!
Welcome to the third post in the series “Learning from Games”. In this series, I try to break apart some of the most unique games I’ve played. If this is your first time here, I recommend you start with the first post in the series. Let’s move on to today’s game.
Today, we’re going to talk about a very special game that surprised me in a lot of ways. I’ve just completed playing the game “Rise of the Tomb Raider” which has a play-time of around 14 hours (main campaign) and 8 hours more if you’re completing all the side missions and extras. Isn’t that a lot? While being the same guy who couldn’t wait for your food to completely cook before you eat or read a book/novel at one go, what makes you spend so much time playing these kinds of games? I’d say given an opportunity, any gaming enthusiast would love to complete this game in one long stretch (even though it is not advisable due to health-related issues).
Tags: Design • elearning • Game Based Learning • Game Design • games • gamification • Instructional Design • Learning design • serious games • training • training ideas • videogames