A few years ago I wrote about how a “train-the-trainer” approach can be very useful in more quickly spreading learning throughout an organization even though it is not without its challenges (see The Challenges of Train the Trainer Approaches). After all, most people prefer learning from the real-world experiences of their peers and colleagues whenever possible. Extending this idea further and specifically into corporate learning programs has become more widely known as user-generated content or UGC. With the continued growth and adoption of eLearning as a primary method for businesses everywhere to create, distribute and manage corporate learning, it makes sense to explore how companies can leverage user-generated eLearning content for better learning.
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