In a recent conversation, the subject of student-created games came up. As many before me, I've had students create games for a variety of reasons - to review the content, to demonstrate knowledge, etc. However, often the products are nothing more than trivia games, where students go around the board they created answering questions. At best students craft a nice-looking "skin" for games like Trivial Pursuit or Beat the Parents, and at worst there are only boxes and questions in a quickly hand-drawn path. There is little challenge or replayability - as @MatthewFarber has been known to say, "chocolate covered broccoli".
Tags: #games4ed • 21st Century Learning • 21st Century skills • Board game • gamification • gamified classroom • PBL • project-based learning • student engagement • xplap