Typically associated with millennials and gaming VR (virtual reality) still seems like a fairly new technology yet to be adopted in the e-learning space. But these powerful devices should not be disregarded as merely gaming devices for the super nerdy. There’s real merit to how VR can be harnessed by educators and employers.
Studies have shown that those who learn in VR show a 30% increase in information retention after 2 weeks compared to other training methods. So why isn’t every training provider, employer and e-learning agency jumping on the bandwagon?
It boils down to cost and accessibility.
Although the number of headsets shipped worldwide almost doubled from 2019 to 2020, only 4% of UK households own a VR device, meaning employers and training providers investing in VR, must also invest in the hardware for their learners to engage with their VR e-learning content.
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