Recommended Reading Summary: A Chapter from “How People Learn: Brain, Mind, Experience, and School”

I recently posted some recommended reading that relates to a virtual class I recently taught on gamification.  (Here is the recording.) This is my own […]

Why gamification is a dead end for humanitarian learning

Is gamification an advantageous strategy that can help increase knowledge and application when it comes to humanitarian responses? What are these advantages? Can gamification contribute to […]

Discovering Instructional Design 5: Goal Statements

In instructional design, goal statements (sometimes called purpose statements) are often used with the Affective Domain. Continue Reading → The post Discovering Instructional Design 5: […]

Discovering Instructional Design 2 – Aligning Learning Theory with ID

How do you choose to align your learner needs with a learning theory and your learning program's instructional design? Continue Reading → The post Discovering […]

Discovering Instructional Design Part 1 – Foundations

Instructional Design (ID) is the practice of maximizing the effectiveness, efficiency and accessibility of instruction and other learning experiences. Continue Reading → The post Discovering […]

Comparison of Learning Theories Infographic

Comparison of Learning Theories Infographic The Comparison of Learning Theories Infographic is adapted from “Applying Learning Theory to Mobile,”. In order to apply learning theory […]

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