Hidden hotspots in VR/360 mode

Is it possible to have hidden hotspots in VR/ 360  mode so that user will have to rollover or glance where the hotspot is for […]

Advanced Actions Demo

This file is intended to demonstrate Advanced Actions with a Conditional Menu. The post Advanced Actions Demo appeared first on eLearning.

Increment In Advanced Actions

I have built an advanced action that uses a variable to change the state of a shape and to hide/show some links based upon the […]

Forced Clicking Hotspots in Fluid Boxes Project

Intro A couple of weeks ago I proposed two workflows for a common use case: learner has to click a number of hotspots which show […]

Tip to Keep Audio from Replaying When Navigating Back to a Menu Slide

Some projects may require the use of a menu slide. This slide also may contain audio and buttons that allows the user to jump from […]

How to constrain a student from advancing from the Process Circle Widget until they have listened to each topic?

We have calculated the time it would take to view and listen to the audio message for each topic on the Process Circle Widget setting […]

Force Clicking Hotspots: Comparison 2 Workflows

Intro  This post is created in CP2017  but most can be done in CP9 as well. A learner has to click several hotspots. Those hotspots […]

Decision Tabs and Conditional Actions

I have created some conditional actions with multiple decision tabs, but the logic doesn’t seem to be working the way I hoped. If you have […]

Advanced Actions on Custom TOC

All Input is welcome and appreciated. I need to add a Check Mark image to a custom TOC after specific slides are viewed by the […]

#eLearning #LIVESTREAM – Your First Advanced Actions 09/25/2017, 16:00 EDT

The first few years in Adobe Captivate I played it safe. I stuck with the default functionality and got very good at convincing people that […]

Webinar: Tips and Tricks to make the most of multi-state objects in Adobe Captivate (2017 release) – 24th August, 2017 | 9:00 AM PDT

Multi-state objects in Adobe Captivate are a powerhouse of possibilities to create interactions with absolute ease. If you’ve not yet started using multi-state objects to […]

Playing a dice game, using While loop

Intro In a previous blog post I explained the ins and outs of the new Advanced Actions dialog box. If you feel confused about my […]

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