Digital Bodies Ready Player One – our future in VR? We’re off to the Oasis, we mean Ready Player One, or maybe we should just say […]
Digital Bodies Major VR projects at Tribeca this year Spring is coming (despite the storms in the Northeast) and that means a new lineup of […]
The challenge – to take Ubicast content and integrate it into Litmos LMS Introduction Knowledge Tek partners with Tympani Productions, who are an authorised reseller […]
This guest post comes to us from Jonathan Halls, author of Rapid Video Development for Trainers, Video Script Writing, and Rapid Media Development for Trainers. He’s […]
Digital Bodies: We finally carved out some time to go see Blade Runner 2049 and try out the Blade Runner VR experiences. With the movie’s focus on […]
Digital Bodies: The Spielberg-backed start-up Dreamscape Immersive VR has arrived in Hollywood flush with partnerships, big-name figures and massive funding ($20 million in cash). Partnering with AMC Entertainment, the world’s largest theater chain, we’ll […]
Digital Bodies: Here’s the fascinating AR demo from Director Peter Jackson’s AR studio Wingnut. Even though we’re still waiting for inexpensive AR glasses, you can […]
Our next #GuildChat takes place Friday, May 5th at 11AM PT/2PM ET. This week’s topic is At the Movies. Film is a medium that can […]
Digital Bodies: A couple of recent interviews have both Apple and Niantic CEOs talking about the relative advantages of AR and VR. And both come […]
A while back I wrote about Utilizing a Green Screen. In that article I focused on lighting, shooting your scene and of course editing. Well, […]
In the space of a couple of weeks, I have previewed the future of entertainment twice. The first instance was at AFTRS in Sydney, where […]
It was 1997 and Apple challenged the world to “Think Different”. This cliché is more than meets the eye, speaking more about the decision not go with […]