On-boarding: A Gamification Reflection

By Jonathan Peters, PhD Sententia Gamification, CMO www.SententiaGames.com In his seminal work describing flow, Mihály Csíkszentmihályi discusses the frustration we feel when a challenge is […]

#GuildChat for 07/22/16: Working and Learning In A State of Flow

Our next #GuildChat takes place Friday, July 22 at 11AM PT/2PM ET. For our topic this week we look at working and learning in flow. […]

On “Flow,” “Presence,” “Self-Actualization” and Constructive Mania

  I seem to be having an unusually productive day today. I am in a state of “Flow, “Presence,—self-actualization? I seem to be fully charged even […]

Cognitive Perspective of Flow Theory and Videogames

Csikszentmihalyi’s flow theory (1990) is based on several interrelated psychological constructs: ability, attitude, cognition, emotion, motivation, and personality. When perfectly combined in a task, they […]

Where Learning Happens

During the flow of a task, at the edge of our zone of proximal development (ZPD), via our selective attention and rehearsal, and within our thoughts of […]

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