Playing for the Planet

Photo by Martin Damboldt from Pexels We seek greenery, whether outdoors (forest-bathing, anyone?) or by bringing twigs, flowers, shrubs and other greenery into our homes and work spaces. […]

Tech or Treat: Spook-tacular Halloween Resources for the Classroom III

Back by popular demand—some really spook-tacular digital resources that are sure to creep out your students—in a good way, of course! Yep—it’s the updated version […]

Whyville

Whyville: Whyville is a virtual world where children ages 8 to 15 play, explore, create and learn...

Raising Environmental Issues

When discussing the environment in classrooms, it is not enough to simply discuss the different aspects of environmental concerns and problems. Looking after our environment […]

Memory Game – Part 1: ChemMem

In this post I share my good old fashioned memory game where you check two tiles at a time to try and find a match. […]

Hangman – Part 2 – The Project and Explanations

This is the second part in this Hangman series. Rather than type up all of the code and explain it in text, I thought I […]

Hangman – Part 1 – The Working Game

This was a fun project that was borne out of a discussion found at the link below. https://elearning.adobe.com/2019/09/word-builder-example/#comment-152315 Interestingly enough, that link was also inspired […]

Interview: Esports Program Creator Kyle Berger

Kyle Berger, chief technology officer at Grapevine-Colleyville ISD, began an esports program at the district during the 2018-19 school year. I met Kyle while attending […]

Red Matter on Oculus Quest: Stunning Visuals Set a New Standard

If you’re still on the fence whether mobile VR can meet the standards of high-end tethered HMDs, just stop it. It’s time to come down. […]

Game review: Play for the Planet (ELi Publishing)

Here’s another resource from the giant box I was sent from ELi publishing. I saved reviewing this one until I actually had a good reason […]

Wordwall for ELT vocabulary games

Wordwall is a recent find for me. I heard about it during this webinar on gamifying learning, which was quite interesting. I’ve since mentioned it […]

Engaging Learning and the Serious eLearning Manifesto

Way back in ’05, my book on games for learning was published. At its core was an alignment between what made an effective education practice […]

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