What do Difficult Challenges, Putting Learners at Risk, and Uncertainty of Outcomes Accomplish?

Karl Kapp has outlined 8 ways to make learning more intriguing, but do they really? While I agree with some of them, I see others […]

Worth Sharing: LucidLearning’s The Ultimate Alternate Reality Gamified Transmedia Classroom Toolkit

Here’s a great resource for anyone interested in using games and gamification in the classroom. Source: The Ultimate Alternate Reality Gamified Transmedia Classroom Toolkit

Gamification 101[18]: End of Week Three

This is Part 18 in my continuing saga of my current iteration of a gamified course. Most of my students are well on their way. […]

Worth Repeating: Deterding’s 9.5 Theses on the Power and Efficacy of Gamification

There seems to be continued confusion about the distinctions between games, gamification, and game based learning. This talk by Sebastian Deterding is now several years […]

Worth Sharing: Digital badges hit the big time in higher ed

It’s not the badges that are meaningful – it’s what they represent. If the the thing they represent is meaningful then the badge is meaningful. It […]

Is Your Great New Instructional Strategy Simply Exchanging One Group of Disengaged Learners for Another?

I’m really glad that some people are finally starting to realize the value that introverts bring to the table (The Power of Introverts: A Manifesto […]

Gamification 101[17]: What Does a Gamified Grading Application Need to Have?

This is Part 17 in my continuing saga of my current iteration of a gamified course. As I’ve said before, current course management systems don’t […]

What Could Be Gained If Every Course at Your School Were Gamified?

What if all instructors could access the students’ badges (or other credentials). This could ultimately have far-reaching implications for how students earn credit, what kind of work […]

Worth Sharing: Why Schools Are Increasingly Neglecting Introverts

For many students, quiet time is key for the learning process. The way in which certain instructional trends—education buzzwords like “collaborative learning” and “project-based learning” […]

Gamification 101[16]: End of Week Two

This is Part 16 in my continuing saga of my current iteration of a gamified course. SO at the end of week two I have […]

Gamification 101[15]: Efficient Marking that Doesn’t Short-Change Your Students

This is Part 15 in my continuing saga of my current iteration of a gamified course. Given that this design allows for students to submit […]

Gamification 101[14]: 5 Ways to Make Marking Easier…

This is Part 14 in my continuing saga of my current iteration of a gamified course. A key aspect of my gamified course design is that […]

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