Why Your Corporate Learners Want Gamification In Training

If you’re looking for ways to motivate employees to actively participate in training, gamification deserves a spot high on your list. A recent survey shows […]

Why Gamification Doesn't Mean Serious Games

Clients often come us to develop their learning solution saying they already know what they want. They want gamification. We ask what they mean by […]

Why Gamify?

Gamification has proven itself to be a popular and effective strategy used in the practice of microlearning. It is used by various organizations for heightened […]

Gamification Trends In 2019 - Packed With Tips And Ideas You Can Use

Gamification for serious learning has been used for nearly a decade but there is still a question mark on its impact and ROI. In this […]

How Serious Games Can Change Your Team's Workplace Perception

If you want defined learning outcomes, you should seriously consider game-based learning as a type of gameplay. It is designed to balance subject matter with […]

The Most Invincible Features That Any e-Learning Mobile App Should Have

ELearning has existed for years as a future-driven and sophisticated facet of the educational industry, but only recently it evolved faster with new features, value […]

Tech tip smackdown! 70+ edtech tips from fellow educators

Warning! This post contains SO many great tips, tricks, links and ideas that you may end up with a case of “too many open tabs”. […]

The History of Gamification: From The Very Beginning to Right Now

The history of gamification is a long one. Since gamification has been recognised as a powerful engagement tool, it has almost become a standard feature of […]

Allen Interactions Named A Top 20 Gamification Company List by Training Industry - Again

Raleigh, NC – July 2019 – Training Industry today announced that Allen Interactions has been named to the 2019 Top Training Companies™ List for the […]

Why You Should be Using Gamification for Staff Learning

Gamification is a force to be reckoned with in the game of staff learning. It encompasses the implementation of game-like exercises into microlearning modules for […]

3 Reasons Why Gamification Makes Corporate eLearning Fun

In a recent survey by Gallup it was found that 34% of employees in the U.S. are involved and committed to their workplace. It is […]

SAP Litmos & TTEC Win Gold Brandon Hall Group Award

SAP Litmos is honored to take home the Gold Best Advance in Leadership Development Award in Brandon Hall Group’s 2019 Excellence Awards. We partnered with […]

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