What is PvE and how can we use it in E-Learning?

 So I thought it would be a good idea to go through some terminology from video games and look at how those terms can be […]

What We Can Learn From Hearthstone: Heroes of Warcraft

Welcome back! This week I’m looking at a game called Hearthstone: Heroes of Warcraft. I cannot tell you how much I love this game, I’ve […]

Top Video Game features you should be using in E-Learning

This is bordering dangerously close on becoming a habit for me – I’m going to do another list style post, which I’ve claimed before I […]

Operant Conditioning in Games and E-Learning – Turn to the dark side…

Well this has been way too long. First of all a big sorry for the lack of a meaningful post recently, but I know you’ll […]

Setting Goals and Objectives

It’s been a week since my last post and after having a wonderful birthday it’s time to settle down and think about my next topic. […]

Do We Need Instructional Text in Games?

I got involved in a discussion with a fan of this blog and a member of the Articulate Community this week Tristan Hunt. Tristan is […]

What We Can Learn From Games – Easter Eggs!

It’s close enough(ish) to Easter for me to release this – so let’s discuss Easter Eggs in E-Learning and games in a wider sense. What […]

Top 5 Ways to Use Gamification in E-Learning Immediately!

Hello everyone, I hope you had a great week. I’ve been super busy which is why I haven’t been able to put in the time […]

Dispelling the dopamine myth and powering up your E-Learning

A slightly different post this week as I look to dispel some of the myths surrounding dopamine in gamification and E-Learning approaches. I’ll also take […]

Straight from a game into your E-Learning Course – Bitesize Tip #3

First of all a little news from me, I’m going to be moving to a new site very soon – this is due to happen […]

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