Join the Educause Games and Learning Book Club Twitter Chat

I serve on the Educause Games & Learning Steering Committee. One of our new activities is to host book clubs on this topic via Twitter. […]

Fortnite, Video Game Popular Among Students, Now Has 200 Million Players

Fortnite, a shooting game popular among younger players, now has 200 million registered players. How is it affecting schools?

Gamification with Narrative- The story behind the content that drives the simulation

Can simulations tell stories? The affirmative answer of yes suggests that gamified simulations built around narrative may be considered an anomaly by some seeing as […]

Collaborative Gaming with Stories

Tapping, swiping.  Swiping, tapping.  A world where likes, taps and swipes take power over from turning a page, savoring a metaphor, imagining settings and characters.  […]

TCEA Responds: Minecraft Licensing

Dear TCEA Responds: In the next few months, our new Windows 10 computers will arrive. Soon, I will teach students game design. I had hoped […]

Gamification for Enterprises

Forrester Research (http://www.forrester.com/Gamification+Level+Up+Your+Strategic+Approach/fulltext/-/E-RES95622) recently released a new study that highlights the fact that companies just don’t... [[ This is a content summary only. Visit my […]

15 ways to gamify your class

A quick way to start a conversation is by asking someone about their favorite game. Whether it’s the latest video game craze (Fornite takes the […]

A Fun Game and Mission to Teach Students About Giving Good Instructions

I recently took on a new position teaching 400+ elementary students Computer and Technology. After the first few weeks of going over procedures and an […]

Worried about video game addiction? This might help

It seems many have had the bejesus scared out of them over recent reports of video games and gaming addiction. Media articles and television segments […]

Video Game Design Meets Black Lives Matter and #MeToo

At Oakland, Calif.-based Gameheads, young people work at the intersection of media, technology, and culture to make video games that often have strong social messages.

The Modern Parents Guide to Roblox

Roblox is an online gaming platform that is definitely popular with young people, and I am certainly receiving an increasing amount of queries from parents. […]

World Health Organization's New 'Gaming Disorder' Raises Questions About Role of Educational Games

The new addiction classification touches off a dispute among some researchers and clinicians over whether there is science to back the decision, and how it […]

LOAD MORE
We are updating our Privacy Policy, so please make sure you take a minute to review it. As of May 25, 2018 your continued use of our services will be subject to this new Privacy Policy.
Review Privacy Policy OK